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Cherry Crush

  • Camilla Nara Thorsen
  • 6. feb. 2020
  • 1 min lesing

48h gamejam at Bournemouth University. We created a ragdoll multiplayer brawl game. You hit the ball to eachother, and if you miss and get hit, you go ragdoll. For this project we decided to go for a very clearly defined 80's style comic book aesthetic. It was great fun researching the style and finding the best way to implement the look in a 3D environment. It was super important to use strong high contrast lighting in order to get the comic style. I was responsible for creating all the 2D and 3D environment assets.


Team: Camilla Thorsen, Finnlay Connolly, George Hulm and Alex Young.




 
 
 

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